I'm Tan Tran,

your friendly neighborhood

product designer.

I'm Tan Tran,
your friendly neighborhood
product designer.

I'm Tan Tran,

your friendly neighborhood

product designer.

Here to help you with:

Here to help you with:

Here to help you with:

Design Strategy

Human-centered Design

Product Development

Mechanical Engineering

+ More

Some things I'm good at:

Some things I'm good at:

Some things I'm good at:

Product Development Management

Product Development Management

Market Analysis & Strategic Planning

Identifying stakeholder pain-points with qualitative and quantitative user research. Analyzing the competitive landscape to define market niches for new product development and innovative business models.

Streamlining the Product Development Lifecycle

Defining what features a new product should have and aligning that vision with existing brand equity and greater business objectives.

Breaking down abstract goals into easily-understood project roadmaps with specific timelines, milestones, and deliverables. Synchronizing efforts across creative, technical, and business groups.

Roadmaps, timelines, milestones, deliverables. Breaking down abstract goals into easily-understood chunks, synchronizing efforts across creative, technical, and business teams.

Design Sprints & Rapid Prototyping

Design Sprints & Rapid Prototyping

Concept Generation & Iterative Testing

Sketching, wire framing, foam carving, hacking together low-fidelity prototypes. Quickly testing with users, gathering feedback, and validating ideas.

Looks-like, Works-like Proof of Concepts

Building functional electromechanical prototypes using off-the-shelf hardware, Arduinos, breadboard circuits, and 3D-printed physical touchpoints. Producing realstic renderings to explore CMF options for hardgoods, electronics housings, and retail packaging. Testing app usability and flow with high-fidelity UX / UI mockups.

Product Architecture & Mechanical Engineering

Product Architecture & Mechanical Engineering

Systems Integration & Detail Design

Figuring out how subsystems (ex. electronics, batteries, mechanisms, tactile feedback, etc..) interact to elegantly form cohesive products. Analyzing mechanical stresses, designing seals and weatherproofing, selecting materials for long-term performance and durability.

Design for Manufacturing & Assembly

Designing parts from the start with final production methods in mind, whether it's optimizing plastic components for defect-free injection molding, or simplifying assembly steps by replacing discrete fasteners with integrated snap-fits.

Some places I've been:

Some places I've been:

Some places I've been:

2007-2012

NC State University

Raleigh, NC

Bachelor's

Mechanical Engineering

Aerospace Engineering


Minor

Art & Design

2013-2015

University of Pennsylvania

Philadelphia, PA

Master's

Integrated Product Design

2016-2019

Tomorrow Lab

New York, NY

Product Design Engineer

2019-2022

Garzel Group

Raleigh, NC

Product Development Engineer

2022+

Garzel Group

Raleigh, NC

Principal Designer